Prompt template
Open-World Game Screenshot HUD Mockup
A third-person open-world game screenshot of a tropical marina town with a five-part HUD, with town name, mission text, shirt graphic and game title editable.
Start from an example
Pick an example to load its exact settings, then make it yours.
Make it yours
Only the parts worth changing are shown. The prompt updates as you go.
Your prompt
{ "type": "video game screenshot mockup", "perspective": "third-person over-the-shoulder", "character": { "description": "male protagonist seen from behind", "clothing": "grey tank top with graphic 'LEONIDA MARINE CENTER', camouflage cargo shorts" }, "environment": { "setting": "tropical coastal town, dirt road, sunny daytime with scattered clouds", "left_side": "wooden welcome sign reading 'Welcome to LEONIDA KEYS YOUR PARADISE', pink plastic flamingo, tropical foliage, distant water tower", "center": "green building with 'FISH' sign and marlin graphic, sign reading 'BAIT TACKLE ICE BEER WINE', pedestrians walking", "right_side": "two-story wooden building 'Brian's Boat Works & Marina', 'Brian's Bar' neon sign, parked pickup truck, jet skis on a trailer" }, "ui_elements": { "count": 5, "components": [ { "position": "top-left", "type": "mission objective", "text": "MEET RAUL\nRaul has some work for you at his boatyard" }, { "position": "top-right", "type": "status HUD", "text": "13:47\n$1,142", "icon": "pink palm tree" }, { "position": "bottom-left", "type": "minimap", "description": "circular map with purple border, white map icons including 'N' for north" }, { "position": "bottom-left, right of minimap", "type": "location text", "text": "LEONIDA KEYS\nPALM ISLAND" }, { "position": "bottom-right", "type": "watermark", "text": "GTA VI\nPRE-ALPHA FOOTAGE" } ] } }
Click a highlighted part to change it.
When to use it
Use when you need a believable fake game screenshot with mission text and a watermark for a pitch, parody or mockup.
How to get the best result
- Keep the town name to one or two words in caps; it is painted on the welcome sign and repeated in the corner readout.
- Write the mission title as a short caps line and the description as one plain sentence; both sit in the top-left box.
- The fish shop, bait store and marina signs are fixed, so the shirt graphic is the only other string you control.
Watch-outs
- The scene already carries a dozen quoted signs and HUD strings; every string you add competes, so keep yours short.
- The JSON is long and specific, so slot values carry little weight; if the sign misspells the town, rerun it as is.
- No ratio is stated; a game screenshot reads as 16:9, so pick that in the generator before running.
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Source and attribution
- License
- MIT
- Example cases by
- DanDaniDaniel01