Prompt template
Voxel Game Screenshot Mockup
A first-person screenshot of a realistic voxel world with a 3D title logo, two creatures, a held item and a hotbar HUD, editable in title, scene, mobs and item.
Start from an example
Pick an example to load its exact settings, then make it yours.
Make it yours
Only the parts worth changing are shown. The prompt updates as you go.
Your prompt
A highly detailed, realistic first-person video game screenshot of a next-generation voxel-based world. At the top center, a large, bold 3D logo reads "MINECRAFT 2". The scene features a lush, blocky landscape with a river, a small wooden cabin, a windmill, a waterfall, and majestic mountains in the background. The world blends realistic lighting, volumetric clouds, and high-resolution textures with cubic, voxel geometry. In the foreground on the left, a blocky green creeper stands on the grass, while a blocky brown wolf stands on the dirt path to the right. On the far right, the player's hand holds a pixelated blue diamond sword in a first-person perspective. At the bottom of the screen is a game user interface featuring a health bar with 10 red hearts, a green experience bar with the number '16', a hunger bar with 10 brown meat icons, and a 9-slot inventory hotbar. The hotbar contains, from left to right: a selected blue tool with a green highlight box, a green tool, a knife, a wrench with the number '3', a piece of meat with '6', a lantern with '24', a dirt block with '10', a bucket, and a sponge block.
Click a highlighted part to change it.
When to use it
Use when you need a convincing next-gen block-game screenshot or parody with your own title logo and the HUD already in place.
How to get the best result
- Keep the game title to one or two short words; it is drawn as a chunky 3D logo across the top, and a long name shrinks.
- Describe the creatures and held item as blocky or pixelated; the prompt puts them on grass and a dirt path among voxels.
- Keep the environment a landscape like the default; the room presets in that list do not fit an outdoor voxel world.
Watch-outs
- The hotbar lists nine items with four stack numbers plus the XP number 16; that many tiny labels invites a wrong digit.
- World and logo come first, the long HUD list last; GPT Image 2 weights the opening most, so the HUD simplifies first.
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