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Voxel Game Screenshot Mockup

A first-person screenshot of a realistic voxel world with a 3D title logo, two creatures, a held item and a hotbar HUD, editable in title, scene, mobs and item.

Made for GPT ImageUI & Social MockupRevision 5

Start from an example

Pick an example to load its exact settings, then make it yours.

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Make it yours

Only the parts worth changing are shown. The prompt updates as you go.

The name on the chunky 3D logo across the top — one or two short words, because a long title shrinks to unreadable in the voxel logo treatment

Your prompt

A highly detailed, realistic first-person video game screenshot of a next-generation voxel-based world. At the top center, a large, bold 3D logo reads "". The scene features a . The world blends realistic lighting, volumetric clouds, and high-resolution textures with cubic, voxel geometry. In the foreground on the left, a stands on the grass, while a stands on the dirt path to the right. On the far right, the player's hand holds a in a first-person perspective. At the bottom of the screen is a game user interface featuring a health bar with 10 red hearts, a green experience bar with the number '16', a hunger bar with 10 brown meat icons, and a 9-slot inventory hotbar. The hotbar contains, from left to right: a selected blue tool with a green highlight box, a green tool, a knife, a wrench with the number '3', a piece of meat with '6', a lantern with '24', a dirt block with '10', a bucket, and a sponge block.

Click a highlighted part to change it.

When to use it

Use when you need a convincing next-gen block-game screenshot or parody with your own title logo and the HUD already in place.

How to get the best result

  • Keep the game title to one or two short words; it is drawn as a chunky 3D logo across the top, and a long name shrinks.
  • Describe the creatures and held item as blocky or pixelated; the prompt puts them on grass and a dirt path among voxels.
  • Keep the environment a landscape like the default; the room presets in that list do not fit an outdoor voxel world.

Watch-outs

  • The hotbar lists nine items with four stack numbers plus the XP number 16; that many tiny labels invites a wrong digit.
  • World and logo come first, the long HUD list last; GPT Image 2 weights the opening most, so the HUD simplifies first.

Source and attribution

License
MIT
Example cases by
wolfaidev

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