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Circular-Base Isometric Diorama

A real-looking person in a chosen location on a circular base, seen isometric and wide, weathered wall behind, props to scale; location and person editable.

专为 Nano Banana 设计插画与艺术第 5 版

从示例开始

点一张示例图,整套设置立即套用,再改成你自己的。

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改成你的

只展示值得改的部分,提示词会实时更新。

Location

The scene built on the circular base — a specific place, a Naples side street or a Tokyo ramen alley, tells the render which props belong

Who stands in the scene: age, build, and clothing in one line — the render wants a real person with skin pores, so skip anything doll-like

INSERT WALL/BUILDING

你的提示词

Concept: A hyper-realistic 3D isometric view of a scene on a circular base. Subject (Visuals): A full-body, realistic human . * Texture Rule: The subject must have "Living Human Skin" texture (subsurface scattering, pores, natural imperfections). * Important: He is NOT a toy/doll. He looks like a real person inserted into the scene. * Pose: [INSERT POSE, e.g., Sitting naturally]. Composition & Scale (Crucial): * Camera: Isometric wide shot (Full view). ensure the entire circular base, the subject, and all props are visible within the frame. * Proportions: PERFECT RELATIVE SCALE. The props (e.g., scooter, table etc.) must be the correct size relative to the human. Do not make the human giant or the props tiny. Environment: A realistic section of a behind the subject. * Material: Real weathered textures (brick, cement, wood), not painted model textures. Props: * [INSERT PROP 1, e.g., Vintage Vespa] (Real metal and chrome texture). * [INSERT PROP 2, e.g., Pizza and Wine] (Real food texture). * *Note:* Ensure all props are present and grounded on the base. Technical Specs: Unreal Engine 5 render style, 8k resolution, global illumination, raytracing, sharp focus on the entire scene (deep depth of field), solid neutral grey background. Negative Prompt: Toy, plastic, doll, action figure, clay, resin, shallow depth of field (blur), close-up, cropped, distorted proportions, giant head, cartoonish, missing limbs, unfinished.

点击高亮部分即可直接修改。

适用场景

Use when you want a real-looking person inside a slice-of-life miniature set, not a toy figurine, with the whole base in frame.

怎样效果最好

  • Give a specific place as the location; it names the scene built on the circular base, so a vague word gives a vague set.
  • Sum up the subject in a line of age, build and clothes; the prompt already demands real skin and bans toy looks.
  • Leave the camera and ground alone; the isometric wide shot, full base visibility and neutral grey background are fixed.

避坑提醒

  • Pose and both props are bracketed examples in the text, not controls; the render may take the Vespa and pizza literally.
  • A long spec plus a negative list leaves less weight for the two slots; keep the location and the person concrete.

来源与归属

许可
CC-BY-4.0
示例案例作者
ΛRMIN | AI

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