Prompt template
Mascot Commercial Gone Wrong (3-Shot Kling Dark-Comedy Sci-Fi Ad)
A 20-second, three-shot darkly funny sci-fi ad: an exhausted shop employee in a giant smiling mascot helmet pitches a bottled drink, the demo machine coughs it onto the pavement, and he keeps waving. Styled after The Outer Worlds (2019). Shared by @Alin_Reaper05 (Kling 4.0 Flash).
Demo video
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Your prompt
A three-shot darkly humorous sci-fi commercial scene in the visual style of The Outer Worlds (2019): bright corporate branding, retro product packaging, exaggerated mascot design, worn frontier environments, detailed stylized game-engine characters.SHOT 1: Camera glides toward a cheerful general store beneath towering pipes and tangled electrical cables. A weary employee wearing a huge smiling moon-shaped mascot helmet waves beside the entrance.SHOT 2: Medium shot. The employee presents a small bottled beverage with theatrical enthusiasm. His muffled, exhausted voice says: “If this doesn't improve your life, try lowering your expectations.”SHOT 3: He inserts the bottle into a demonstration machine. The machine coughs, rattles, and ejects it onto the pavement. He looks down, then slowly resumes waving with the same enormous artificial smile.Warm afternoon sunlight, turquoise and orange storefront colors, squeaking costume joints, cheerful advertising jingle abruptly interrupted by mechanical failure. No subtitles or interface.
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When to use it
Use when you want a short satirical retro-futurist commercial with a deadpan spoken line, a sight-gag failure beat and a cheerful jingle that cuts out, in a stylized game-engine look.
How to get the best result
- Keep the SHOT 1 / SHOT 2 / SHOT 3 structure: establish the store, deliver the line, then the failure gag; it is what times the joke.
- Swap the product, mascot and spoken line together so the pitch and the punchline still match.
- Keep the closing sound cues (squeaking costume joints, jingle interrupted by mechanical failure); they carry the comedy in video models with audio.
Watch-outs
- Naming a game or film as the style anchor can pull in its logos or characters; swap the visual style for a generic description (e.g. retro-futurist corporate frontier) if you need original-looking output.
- Video models may add subtitles or UI overlays; keep the "No subtitles or interface" line.
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Source and attribution
- Example cases by
- Alin